{DATA_NAME} {GL_uc_of} {CHARDATA:world}
{DATA_CLASSNAME}
{DATA_CLASSNAME}
{DATA_RACENAME}
{CHARDATA:origin}
{CHARDATA:level}
{equipment.ICON}
{CHARSTATS:morale}
{CHARSTATS:power}
{CHARSTATS:armour}
{GL_uc_might} {CHARSTATS:might}
{GL_uc_agility} {CHARSTATS:agility}
{GL_uc_vitality} {CHARSTATS:vitality}
{GL_uc_will} {CHARSTATS:will}
{GL_uc_fate} {CHARSTATS:fate}
{GL_uc_critical_hit} {CHARSTATS:criticalPoints}
{GL_uc_finesse} {CHARSTATS:finessePoints}
 
{GL_uc_block} {CHARSTATS:block}
{GL_uc_parry} {CHARSTATS:parry}
{GL_uc_evade} {CHARSTATS:evade}
{GL_uc_resistance} {CHARSTATS:theOneResistance}
{GL_uc_crit_avoid} {CHARSTATS:criticalDefense}
 
{GL_uc_physical_mit} {CHARSTATS:physicalMitigation}
{GL_uc_tactical_mit} {CHARSTATS:tacticalMitigation}
{DATA_VOCATION}
{GL_uc_proficiency}
{GL_uc_mastery}
{DATA_PROF1:name}{DATA_PROF1:proficiency}
{DATA_PROF1:mastery}
{DATA_PROF2:name}{DATA_PROF2:proficiency}
{DATA_PROF2:mastery}
{DATA_PROF3:name}{DATA_PROF3:proficiency}
{DATA_PROF3:mastery}


{GL_no_data}

{IMG_CLASSICON}
{DATA_NAME} {IMG_MAINCHAR}
{L_level} {DATA_LEVEL}, {DATA_CLASSNAME} ({DATA_RACENAME})
{DATA_GUILDTAG}
{pfield_data.VALUE}
{MEMBER_POINTS}
{L_DKP_NAME}

{pfield_custom.VALUE}
{L_raid_attendance_history}
{RAID_OUT}
{L_item_purchase_history}
{ITEM_OUT}
{L_individual_adjustment_history}
{ADJUSTMENT_OUT}
{EVENT_ATT_OUT}

{COMMENT}